Go to the source code of this file.
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| void | createCSV (const char *moduleName, const char *moduleDescription, const char *platinumModuleDescription) |
| | Create CSV file for Unreal Engine StringTable import.
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| void | createJSON (const char *moduleName, const char *moduleDescription, const char *platinumModuleDescription, const char *localizedModuleDescription, const char *localizedPlatinumModuleDescription) |
| | Create JSON file for Unreal Engine localization.
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| int | applyLocalization (const char *moduleName) |
| | Modify Unreal Engine localization files.
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◆ applyLocalization()
| int applyLocalization |
( |
const char * |
moduleName | ) |
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Modify Unreal Engine localization files.
- Parameters
-
- Returns
- Error code(1 - path_to_project.txt doesn't exist, 2 - path to project doesn't exist, 3 - Can't open Unreal Engine archive file with localization)
◆ createCSV()
| void createCSV |
( |
const char * |
moduleName, |
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const char * |
moduleDescription, |
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const char * |
platinumModuleDescription |
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) |
| |
Create CSV file for Unreal Engine StringTable import.
- Parameters
-
| moduleName | Module name |
| moduleDescription | Module description |
| platinumModuleDescription | Platinum module description |
◆ createJSON()
| void createJSON |
( |
const char * |
moduleName, |
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const char * |
moduleDescription, |
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const char * |
platinumModuleDescription, |
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const char * |
localizedModuleDescription, |
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const char * |
localizedPlatinumModuleDescription |
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) |
| |
Create JSON file for Unreal Engine localization.
- Parameters
-
| moduleName | Module name |
| moduleDescription | Module description |
| platinumModuleDescription | Platinum module description |
| localizedModuleDescription | RU localization module description |
| localizedPlatinumModuleDescription | RU localization platinum module description |